7 years, 8 months ago
Highlights
Community contributions featuredMonogame may be something to look at. Its a port of xna so it's got a very solid tutorial base (most xna stuff seems to apply). I'm using it for 3d but 2d seems solid: http://rb…
7 years, 8 months ago
7 years, 9 months ago
Traditionally (I think) gamers connect as a client to a central game server and poll for updated game state, as well as telling the server where they are and what they want to d…
8 years, 1 month ago
So I have written some python 2.7 code to generate random mazes on the fly and export them to wavefront OBJ and it seems like a place to start for a simple first person game. Go…
8 years, 5 months ago
I've made a model of a chess piece and exported to OBJ. I'm trying to load and render it in c# WPF and having some trouble with shading/lighting. I have a white direction…
10 years, 9 months ago
Latest Activity
See all in DiscussionsMonogame may be something to look at. Its a port of xna so it's got a very solid tutorial base …
7 years, 8 months ago
As said there are so many solutions to the problem, one that seems to work well: Stick one text file …
7 years, 9 months ago
Quote Second, the simulation is going to get big, possibly millions of rows of data tracking different objects and attributes. …
7 years, 9 months ago