15 years, 4 months ago
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"SlimDX:D3D11 & Direct2D Interop"
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So where does that leave us? A) Use a D3D11 AND a D3D10.1 Device? No way...what a waste of resources and super sloppy code... B) Use DXUT? Nope... I'm using SlimDX, and have…
15 years, 4 months ago
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