14 years ago
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14 years ago
Did I forget a step in initializing my texture? Am I incorrectly accessing texels in my fragment shader?http://www.opengl.or...omplete_texture [/quote] Aye that did it. <face…
14 years ago
Just starting out with OpenGL so this is a very simple problem, I'm trying to load a 64x64 24-bit BMP (all pixel values are set to 235 [a light grey tone]) and access it in…
14 years ago
You can set _colorOut directly to the results of the texture call. An rgb texture made of unsigned bytes is a normalized format and will return 0.0-1.0 in the shader. Ah cool. D…
14 years ago
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See all in DiscussionsDid I forget a step in initializing my texture? Am I incorrectly accessing texels in my fragment shader?http://www.opengl.or...omplete_texture [/quote] Aye …
14 years ago
You can set _colorOut directly to the results of the texture call. An rgb texture made of unsigned bytes is …
14 years ago
Just starting out with OpenGL so this is a very simple problem, I'm trying to load a 64x64 24-bit BMP …
14 years ago