15 years, 2 months ago
Highlights
I use a 64-bit bitfield. For the look-up, to find a shader that satisfies some particular combination of states, I use a linear search. ShaderPrograms* FindProgramsForStates( u6…
15 years, 2 months ago
15 years, 3 months ago
I'm thinking about resource system design and I need some review/advises. The main purposes is: * Don't use interfaces * High level render components must know nothing a…
15 years, 3 months ago
Hello. I was reading old Dice presentation from GDC 07 about Frostbite engine rendering architecture (slideshare). Most of it is pretty easy to understand, but I can't seem…
15 years, 3 months ago
15 years, 3 months ago
Latest Activity
See all in DiscussionsI use a 64-bit bitfield. For the look-up, to find a shader that satisfies some particular combination of states, I …
15 years, 2 months ago
I'm thinking about resource system design and I need some review/advises. The main purposes is: * Don't use interfaces * …
15 years, 3 months ago
In the first post, you mention the "render blocks -- Geometry & high--level state combinations". "Geometry" isn't just a vertex …
15 years, 3 months ago