12 years, 11 months ago
Highlights
Thanks a lot for such a detailed answer. Yes, I forgot to mention that they are one dimensional resources which is why I'm using y=1, z=1 for the numthreads definition. I alread…
12 years, 11 months ago
Hi, I'm currently trying to solve a parallel computation problem with the help of compute shaders. The problem that I'm facing is that the number of computed elements can…
12 years, 11 months ago
Hi, I've written my own file format in which I store mip-level slices of a texture in the order highest to lowest (the data is compressed with BC1). Now I'm trying…
13 years, 7 months ago
14 years, 5 months ago
Hi, after having tried to implement the feature to switch multiple .NET Form windows to fullscreen mode on different monitors simultaneously without success, I've now ported…
14 years, 6 months ago
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See all in DiscussionsThanks a lot for such a detailed answer. Yes, I forgot to mention that they are one dimensional resources which …
12 years, 11 months ago
Hi, I'm currently trying to solve a parallel computation problem with the help of compute shaders. The problem that …
12 years, 11 months ago
Hi, I've written my own file format in which I store mip-level slices of a texture in the order …
13 years, 7 months ago