21 years, 8 months ago
Highlights
To expand a little....If we go through the steps of creating an index blended mesh:D3DXLoadMeshHierarchyFromX()ConvertToIndexedBlendedMesh()Building the combined transformations…
21 years, 8 months ago
21 years, 9 months ago
Hey all! What would be the best way to store a CompressedAnimationSet as persistent data to a binary file? Specifically, is there a proper way to write the ID3DXBuffer data it s…
21 years, 8 months ago
Could someone please explain what the difference is between matrix palette skinning and skeletal animation with boneframes (keyframes)? I understand that with matrix palettes, y…
21 years, 9 months ago
Hey all... Has anyone examined the kD-tree collision and portal engine found at http://developer.infi.nl/index.php?ID=5 If anyone here has examined it, I am wondering about some…
21 years, 9 months ago
Latest Activity
See all in DiscussionsTo expand a little....If we go through the steps of creating an index blended mesh:D3DXLoadMeshHierarchyFromX()ConvertToIndexedBlendedMesh()Building the combined transformationsD3DXCreateCompressedAni
21 years, 8 months ago
Hey all! What would be the best way to store a CompressedAnimationSet as persistent data to a binary file? Specifically, …
21 years, 8 months ago
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21 years, 9 months ago