15 years, 3 months ago
Highlights
15 years, 3 months ago
Thanks Hodgman for the ideas. It seems i was looking for an too unrealistic 'optimal' performance pattern.
15 years, 3 months ago
After some reading on Data Oriented Design (DOD) i have a question i can't find an answer for: How to disable/cull elements in a Data Oriented flow? Let say you have a game…
15 years, 3 months ago
Hodgman: In a culling situation usually 99% gets inactive and the rest active. The sorting sounds like a good idea at first but in reality i don't think there will be perfor…
15 years, 3 months ago
15 years, 3 months ago
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See all in DiscussionsThanks Hodgman for the ideas. It seems i was looking for an too unrealistic 'optimal' performance pattern.
15 years, 3 months ago
Hodgman: In a culling situation usually 99% gets inactive and the rest active. The sorting sounds like a good idea …
15 years, 3 months ago
@Swx: Thanks for pointing on the grid approach but using a grid or not is not the point. At the …
15 years, 3 months ago