15 years, 3 months ago
Highlights
15 years, 3 months ago
Heh, I don't even need to use the CPU to do much. Just pass resources between multiple compute shaders. But that's something I'm still iffy on. Like for example, if…
15 years, 3 months ago
Hello, I'm somewhat of a beginner with Directx. I implemented a simple ray tracer for a school assignment before that was CPU only. This ray tracer used hierarchical modelli…
15 years, 3 months ago
Thanks for the reply. I'm just going to go with structured buffers. Seems like the right way to do it. I don't need to implement anything like kd-trees. And yea, I figur…
15 years, 3 months ago
Latest Activity
Heh, I don't even need to use the CPU to do much. Just pass resources between multiple compute shaders. But …
15 years, 3 months ago
Thanks for the reply. I'm just going to go with structured buffers. Seems like the right way to do it. …
15 years, 3 months ago
Hello, I'm somewhat of a beginner with Directx. I implemented a simple ray tracer for a school assignment before that …
15 years, 3 months ago