15 years, 3 months ago
Highlights
15 years, 3 months ago
15 years, 3 months ago
this seems like thing I've mentioned above
15 years, 3 months ago
...But there is a problem with built-in helper functions, such as LoadBitmap() and so one - they can't use your modern filesystem helpers and you must load file to the memor…
15 years, 3 months ago
To avoid loading entire resource file (mesh,texture, etc) to RAM using one game archive file (such as Quake PAK) you must just construct helper hierarchy: filesystem reader in o…
15 years, 3 months ago
Latest Activity
this seems like thing I've mentioned above
15 years, 3 months ago
...But there is a problem with built-in helper functions, such as LoadBitmap() and so one - they can't use your …
15 years, 3 months ago
To avoid loading entire resource file (mesh,texture, etc) to RAM using one game archive file (such as Quake PAK) you …
15 years, 3 months ago