14 years, 2 months ago
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14 years, 2 months ago
14 years, 2 months ago
So i'm stuck on my coding because im having some bugs with the collision detection. When the player sphere isn't even near the other spheres, the sphere still had an rea…
14 years, 2 months ago
ok i am having some trouble modifying this code to make the particles engine make dust. #include "freeglut.h" #include "myengine.h" bool full_screen; struct…
15 years, 3 months ago
14 years, 2 months ago
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See all in DiscussionsSaying it doesn't work doesn't say much. Have you made a hard coded case. collision(0, 0,1, .5,0, 1); and checked …
14 years, 2 months ago
could it be because there are some spheres that are on the negative axis? EDIT: No it wasn't. im very …
14 years, 2 months ago
[quote name='hentailoli' timestamp='1345647831' post='4972223'] The simplest possible way to do bounding-sphere test is to measure the (squared) distance between the …
14 years, 2 months ago