9 years, 10 months ago
Highlights
Hi Dirk, Thanks a lot! This makes much sense. In the meantime, I found a blog post detailing this for the Oculus https://rifty-business.blogspot.de/2013/10/underst…
9 years, 10 months ago
Hello everyone, I am implementing support for the HTC Vive in an application that was designed to render stereo images for CAVE environment (is, anaglyph or with stereo g…
9 years, 10 months ago
15 years, 2 months ago
Hi there, This is my first post here and I would like to ask for some help or fresh ideas for debugging. I am trying to draw a simple full screen quad using directX11. I draw tw…
15 years, 2 months ago
15 years, 2 months ago
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See all in DiscussionsHi Dirk, Thanks a lot! This makes much sense. In the meantime, I found a blog post detailing …
9 years, 10 months ago
Hello everyone, I am implementing support for the HTC Vive in an application that was designed to render stereo …
9 years, 10 months ago
And for the way I draw the vertices, I send them directly in the range -1,1 so I don't have …
15 years, 2 months ago