15 years, 1 month ago
Highlights
That's awesome, and you're welcome! I'm so glad I could help.
15 years, 1 month ago
15 years, 1 month ago
Hi all, does anyone know of any graphics programming podcasts? There are gaming podcasts, comedy podcasts, science podcasts, and podcasts about pretty much everything else. Howe…
15 years, 2 months ago
Hi all, besides wishing I was at SIGGRAPH right now, I'm working on a project where I'm rendering things to a framebuffer object. Currently I'm getting depths to sho…
15 years, 2 months ago
Hello! This is my first post to gamedev.net, though I've used it many, many times to figure out problems I've had (people here are awesome!). I hope someone can…
15 years, 2 months ago
Latest Activity
See all in DiscussionsThat's awesome, and you're welcome! I'm so glad I could help.
15 years, 1 month ago
haha well then! Sorry it's been so long since I've replied, life has been insane for me lately. It looked …
15 years, 1 month ago
I do drawBuffers() exactly the same way you do actually. The depth definitely looks like it's working! If you need …
15 years, 1 month ago