14 years, 4 months ago
Highlights
Thank you for the reply. Someone else suggested SDL_gfx which supports blitting semi transparent surfaces to other semitransparent surfaces (RGBA to RGBA). It works perfectly. T…
14 years, 4 months ago
14 years, 4 months ago
Hi. I am writing a Bomberman clone and trying to blit parts of an explosion to a surface and then render that surface but have ran into problems. Here is my function: SDL_Surfac…
14 years, 4 months ago
Hi. I am writing a Bomberman clone and would like some advice on the way most 2d engines communication between classes (still preserving object oriented class design). For insta…
14 years, 4 months ago
Hi. I am developing a simple Bomberman clone using SDL and C++. Collision detection, movement, animation have all been implemented. The problem is that the character often seems…
14 years, 5 months ago
Latest Activity
See all in DiscussionsThank you for the reply. Someone else suggested SDL_gfx which supports blitting semi transparent surfaces to other semitransparent surfaces (RGBA …
14 years, 4 months ago
Bump. And I think I overly confused people. Here is what I am trying to do: I am trying to …
14 years, 4 months ago
Hi. I am writing a Bomberman clone and trying to blit parts of an explosion to a surface and then …
14 years, 4 months ago