14 years, 5 months ago
Highlights
Problem sorted thanks to DMD folk. The &v in glBufferData(GL_ARRAY_BUFFER, v.length * GL_FLOAT.sizeof, &v, GL_STATIC_DRAW); should be &v[0]
14 years, 5 months ago
14 years, 7 months ago
Maybe someone in the big wide world has Derelict2 running. [font=arial,helvetica,sans-serif]W[color=#000000][background=rgb(246, 246, 246)]hat I have [/background][/font][color=…
14 years, 5 months ago
It could be because you are using the SDL_Surface of the main screen rather than "surfPtr" used to hold the font. surfPtr will hold info about the size of the font and…
14 years, 7 months ago
15 years, 2 months ago
Latest Activity
See all in DiscussionsProblem sorted thanks to DMD folk. The &v in glBufferData(GL_ARRAY_BUFFER, v.length * GL_FLOAT.sizeof, &v, GL_STATIC_DRAW); should be &v[0]
14 years, 5 months ago
Maybe someone in the big wide world has Derelict2 running. [font=arial,helvetica,sans-serif]W[color=#000000][background=rgb(246, 246, 246)]hat I have [/background][/font][color=#000000][font=arial, he
14 years, 5 months ago
It could be because you are using the SDL_Surface of the main screen rather than "surfPtr" used to hold the …
14 years, 7 months ago