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Published work featuredhow am I supposed to keep track of the players position without using float!? Let alone accelerate them at a fixed reasonable speed?That's exactly the question, how would you? F…
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11 years, 9 months ago
12 years, 1 month ago
You can create a desktop game using LibGDX, as well as you can use Godot, Cocos2D-X and many many others that are not exclusivelly mobile.
11 years, 9 months ago
11 years, 10 months ago
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See all in Discussionshow am I supposed to keep track of the players position without using float!? Let alone accelerate them at a …
1 week ago
You can create a desktop game using LibGDX, as well as you can use Godot, Cocos2D-X and many many others …
11 years, 9 months ago
Nothing prevents you from creating a window with SDL and capturing the input events inside it, while you use Qt …
11 years, 10 months ago