14 years, 10 months ago
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Published work featured14 years, 10 months ago
14 years, 10 months ago
The GUI is single-threaded. I simply check a flag at the start of the draw. If clear, I set it, draw, and clear it. No control's message processing within the draw can then…
14 years, 10 months ago
That's effectively the sort of state machine I've most often needed to use. Of course, you can code it any old way, such as swapping in a different state object, or a st…
14 years, 10 months ago
14 years, 10 months ago
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See all in DiscussionsThe GUI is single-threaded. I simply check a flag at the start of the draw. If clear, I set it, …
14 years, 10 months ago
That's effectively the sort of state machine I've most often needed to use. Of course, you can code it any …
14 years, 10 months ago
Another point of view - it's likely that 99% of a given developer's career will be spent modifying an existing …
14 years, 10 months ago