13 years, 9 months ago
Highlights
OMG...figured out by myself. The formula I was using for the lookAt was wrong. void dbCamera::lookAt(dbVector3 target) { camUp = dbVector3(0.f, 1.f, 0.f); // this is what was mi…
13 years, 9 months ago
I'm trying to implement rotation functions for a camera. Here is some code: void dbCamera::rotateAroundXYZ(dbVector3 position, float angle){ // from: http://www.gamedev.net/topi…
13 years, 9 months ago
15 years, 1 month ago
Hello! I'm pretty new to this forum and I already have a few questions to ask. I'm trying to light a scene correctly. My attempt is to have a closed room (cube) and…
15 years, 1 month ago
15 years, 1 month ago
Latest Activity
See all in DiscussionsOMG...figured out by myself. The formula I was using for the lookAt was wrong. void dbCamera::lookAt(dbVector3 target) { camUp = …
13 years, 9 months ago
I'm trying to implement rotation functions for a camera. Here is some code: void dbCamera::rotateAroundXYZ(dbVector3 position, float angle){ // from: …
13 years, 9 months ago
[quote name='Dbof' timestamp='1314778699' post='4855792'] And this is my problem. I do not want the light to affect the cube if …
15 years, 1 month ago