15 years ago
Highlights
Yeah thank you, this sample will help me a lot to understand how instancing works Thanks again, Ritti
15 years ago
15 years ago
As the topic says I'm trying to use my own meshes in the DX SDK sample multianimation. The mesh appears for one frame, then it disappears. It appears to be because of D3DXMa…
15 years ago
Hi. I adapted the skinnedmesh sample from the dx sdk to act as a strategy game. So i have a raptor which I can move to the cursor in 3d space, collision detection and multiple a…
15 years ago
Hi, I have a problem with calculating the position of a boundingsphere for an animated mesh (.x file) With D3DXFrameCalculateBoundingSphere( g_pFrameRoot[0], &g_vObjectCente…
15 years ago
Latest Activity
See all in DiscussionsAs the topic says I'm trying to use my own meshes in the DX SDK sample multianimation. The mesh appears …
15 years ago
Yeah thank you, this sample will help me a lot to understand how instancing works Thanks again, Ritti
15 years ago
Hi. I adapted the skinnedmesh sample from the dx sdk to act as a strategy game. So i have a …
15 years ago