13 years, 7 months ago
Highlights
I have known about Monogame for a while and it did look interested, however the majority of my coding knowledge has been gained through using XNA it seemed very overwhelming to…
13 years, 7 months ago
I spent a good deal of time developing a game concept with XNA/C#; however, since I have lost the all the files (made a mistake using Dropbox on many computers!) and with the re…
13 years, 7 months ago
14 years, 2 months ago
I'm currently messing around with SlimDX's DirectInput for my XNA game with my own device. The device has 4 axes (for some reason Joystick. Capabilities.AxesCount gives…
14 years, 2 months ago
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See all in DiscussionsI have known about Monogame for a while and it did look interested, however the majority of my coding knowledge …
13 years, 7 months ago
I spent a good deal of time developing a game concept with XNA/C#; however, since I have lost the all …
13 years, 7 months ago
Use SlimDX's direct input library, you access the joystick like so: [source lang="csharp"] Joystick joystick; int joystickButtonCount; int joystickAxesCount; JoystickState …
14 years, 2 months ago