13 years, 1 month ago
Highlights
Ooops that t.y = t.y stayed in the code, I wrote t.y = 1f - t.y to flip the image on the y-axis. The texID's value is 0 by default, so I can check if there is no tex coords for…
13 years, 1 month ago
13 years, 2 months ago
Hi! What kind of shape should I use in a 2D topdown space game for collision? I was thinking about AABB, but as the ships are rotating they are not the best option. I was…
13 years ago
Hi I wrote a simple OBJ loader but the texcoords are messed up somehow. I can't figure out what is wrong. I tried flipping the texture on the Y-Axis, no success. (Here is…
13 years, 1 month ago
Hello guys. I came across a problem today. I exported a single cube from blender, and I tried to wrote a simple .obj loader to use. I think my parsing method is okay, but…
13 years, 2 months ago
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See all in DiscussionsHi! What kind of shape should I use in a 2D topdown space game for collision? I was thinking …
13 years ago
Ooops that t.y = t.y stayed in the code, I wrote t.y = 1f - t.y to flip the image …
13 years, 1 month ago
Hi I wrote a simple OBJ loader but the texcoords are messed up somehow. I can't figure out what …
13 years, 1 month ago