13 years, 1 month ago
Highlights
I am not a native speaker, so it is very hard for me to comprehend your questions. Sorry. I guess you are trying to select between OpenGL and Direct3D? (DirectX is more t…
13 years, 1 month ago
13 years, 1 month ago
Hello all, I am trying to move my camera smoothly. I use eye, up and side vectors and camera position to hold camera properties. Moving camera is OK, I am using a…
13 years, 1 month ago
I think I am missing something very basic in game programming. Why my map feels so small? If camera is closer to ground, it should feel bigger right? If I multiply the coordinat…
14 years, 9 months ago
Video game industry is almost non-existent in where I live (Turkey). Currently I am a CS post-graduate student and I am really interested in game programming. I have a job for n…
14 years, 9 months ago
Latest Activity
See all in DiscussionsI am not a native speaker, so it is very hard for me to comprehend your questions. Sorry. I …
13 years, 1 month ago
In deferred lighting, you render all necessary information for lighting (normals, color, position of each pixels) to a separate buffer …
13 years, 1 month ago
(I also need to calculate final up vector better, it can wait though)
13 years, 1 month ago