15 years, 1 month ago
Highlights
15 years, 1 month ago
[font="Lucida Console"] for (int i = 0; i < sRockList.Count; i++) { sRockList.Update(gameTime, clientBounds, rockList.mPos); } [/font] Note the mismatch between sRo…
15 years, 1 month ago
Hello, My first post on this forum. Hope folks here will help me in some way. The problem is this: I am completely new to programming and I recently implemented lists in my XNA…
15 years, 1 month ago
The conditional in the small asteroid for loop in Update() is backwards. for (int i = 0; i > sRockList.Count; i++) { sRockList.Update(gameTime, clientBounds, rockList.mPos);…
15 years, 1 month ago
Latest Activity
[font="Lucida Console"] for (int i = 0; i < sRockList.Count; i++) { sRockList.Update(gameTime, clientBounds, rockList.mPos); } [/font] Note the mismatch …
15 years, 1 month ago
The conditional in the small asteroid for loop in Update() is backwards. for (int i = 0; i > sRockList.Count; …
15 years, 1 month ago
Hello, My first post on this forum. Hope folks here will help me in some way. The problem is this: …
15 years, 1 month ago