15 years ago
Highlights
15 years ago
Interesting, and it makes a lot of sense. I'll do some reading up on sparse octrees. Thank you, zacaj!
15 years ago
Hello, I've been searching for an efficient way of storing voxels, and how to represent each voxel. Would a 3D array of bytes be a good way to do it?
15 years ago
Hello, I'm thinking of making an space exploration game and I'm wondering what would be the most effective way of storing and retrieving information about entities exist…
15 years ago
Hello there, I'm going to make a game using the Lightweight Java Game Library. The issue however is that I'm not sure how to implement it. When the player starts the gam…
15 years, 1 month ago
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See all in DiscussionsInteresting, and it makes a lot of sense. I'll do some reading up on sparse octrees. Thank you, zacaj!
15 years ago
Isn't it very inefficient with a 3D array if I'd have, for instance, a sphere represented in voxels? The reason …
15 years ago
Hello, I've been searching for an efficient way of storing voxels, and how to represent each voxel. Would a 3D …
15 years ago