14 years, 4 months ago
Highlights
Dear Hodgman Thank you very much for your suggestion. Applying your ideas to our data we will have: 1) Fetching vertex data in 32bytes chunks (Solution A): Original wide single-…
14 years, 4 months ago
14 years, 4 months ago
I am developing a Town Adventure-Action Game-engine with DirectX10. This question concerns: Using different LODs for urban props such as lamps, café chairs, or window frames… Wh…
14 years, 4 months ago
Thank you MJP... but still I have to chose between the two alternatives: 1) Rendering all "props" ( a) To the Shadowmap; b) to the far-Camera cenario; c) to the near-c…
14 years, 4 months ago
Latest Activity
Dear Hodgman Thank you very much for your suggestion. Applying your ideas to our data we will have: 1) Fetching …
14 years, 4 months ago
Thank you MJP... but still I have to chose between the two alternatives: 1) Rendering all "props" ( a) To …
14 years, 4 months ago
I am developing a Town Adventure-Action Game-engine with DirectX10. This question concerns: Using different LODs for urban props such as …
14 years, 4 months ago