14 years, 4 months ago
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14 years, 4 months ago
Hi Digitalfragment, Thanks a lot for the input. [background=rgb(250, 251, 252)]Use this to generate your not-yet-destroyed object once at load time, not for real time.[/backgrou…
14 years, 4 months ago
Sorry to raise one more time this kind of question. Gamedev.net is sometimes Santa Claus so lets believe in him and ask for big BIG XMas presents ? Noise multi-octave function =…
14 years, 4 months ago
[background=rgb(250, 251, 252)]but usually the data seems useless[/background] [/quote] Sometimes it is hard to figure out the cause of your stalls from the profiler only but if…
14 years, 4 months ago
14 years, 4 months ago
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See all in DiscussionsHi Digitalfragment, Thanks a lot for the input. [background=rgb(250, 251, 252)]Use this to generate your not-yet-destroyed object once at load …
14 years, 4 months ago
[background=rgb(250, 251, 252)]but usually the data seems useless[/background] [/quote] Sometimes it is hard to figure out the cause of your …
14 years, 4 months ago
Clb is right, you must measure as much as you can, and NO, you don't really need training for that. …
14 years, 4 months ago