15 years ago
Highlights
Edit: Ok, sorry for the silly question. The light_x_level is of course calculated from viewing and light directions etcetera. ambient = material_diffuse * light_color * light_am…
15 years ago
15 years, 1 month ago
Hi! EDIT: SOLVED! Problem: I tried to generate mipmaps before textures had any useful data. Solution: Turning off mipmapping made my saturday a good one! On OpenGL 3…
14 years, 11 months ago
I have the same problem. A file with 6 faces gets loaded, but ilGetInteger(IL_NUM_IMAGES) give 0 as result. I can get hold of one image, but ilActiveImage return false if I try…
15 years, 1 month ago
Latest Activity
Hi! EDIT: SOLVED! Problem: I tried to generate mipmaps before textures had any useful data. Solution: Turning off mipmapping made …
14 years, 11 months ago
Edit: Ok, sorry for the silly question. The light_x_level is of course calculated from viewing and light directions etcetera. ambient …
15 years ago
I have the same problem. A file with 6 faces gets loaded, but ilGetInteger(IL_NUM_IMAGES) give 0 as result. I can …
15 years, 1 month ago