9 years, 6 months ago
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Published work featuredIts not the player that is moving but the world Game engines are usually separated into two parts. The simulation, where all the game objects live, and a renderer, which…
9 years, 6 months ago
10 years, 1 month ago
10 years, 1 month ago
10 years, 1 month ago
One thing I would like to add: Learn how to write unit tests and how to write software that it is properly unit testable. This is valuable for two reasons: Firstly, "Test Driven…
10 years, 1 month ago
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See all in DiscussionsIts not the player that is moving but the world Game engines are usually separated into two parts. The …
9 years, 6 months ago
One thing I would like to add: Learn how to write unit tests and how to write software that it …
10 years, 1 month ago
Are you using some framework that we're not aware of? I suspect our definitions of the term "mesh" differ somewhat. …
10 years, 1 month ago