15 years ago
Highlights
One way to represent a string in memory is a linear sequence of characters, sometimes with a special character to signify the end of the text ("null" or 0 is used for…
15 years ago
15 years ago
Hello, GameDev members. I have a question about chars. Why is const char* like a string? It's kind of weird, because the const keyword means it is constant, and cannot chang…
15 years ago
Hi, you guys. Basically, I need to know how to model stuff. I watched all of Bucky's tutorials on 3DS Max, and experimented with SuperFlow. I really had trouble with the one…
15 years ago
Some background: Hi, you guys. I'm pretty good with C++, I guess. I started programming at fourteen, I'm now sixteen. I started with the basic VB6, then probably a littl…
15 years ago
Latest Activity
See all in DiscussionsOne way to represent a string in memory is a linear sequence of characters, sometimes with a special character to …
15 years ago
Hello, GameDev members. I have a question about chars. Why is const char* like a string? It's kind of weird, …
15 years ago
Avoid D3D9 books, the pipeline and many techniques has changed.. The are only two D11 books so far, the one …
15 years ago