14 years, 11 months ago
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14 years, 11 months ago
k, i omitted the boolean at the end involving the caps lock, so now it's: if( (m_Keypresses[ m_KeypressBuffer.Keypress ] & 0x80) && (!m_KeypressBuffer.wasPre…
14 years, 11 months ago
k, it's kind of a vague subject, but i think i need a better grasp of what direct input is actually doing at the knuts and bolts level to troubleshoot my issues. What i'…
14 years, 11 months ago
hi, i have a simple question. I know how to setup a dynamic vertex buffer, and how to update the data for the vertices, but i'm curious, how do you add new vertices altogeth…
15 years ago
Hi, i'm using direct3D 11 and i'm having the worst time getting a 2d image onto the screen correctly. I'm following the 11th rastertek.com d3d11 tutorial on 2d rende…
15 years ago
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See all in Discussionsk, i omitted the boolean at the end involving the caps lock, so now it's: if( (m_Keypresses[ m_KeypressBuffer.Keypress ] & …
14 years, 11 months ago
k i added a statement and a variable above the for loop like so: if( (m_Keypresses[DIK_RSHIFT] &0x80) || (m_Keypresses[DIK_LSHIFT] & …
14 years, 11 months ago
k, it's kind of a vague subject, but i think i need a better grasp of what direct input is …
14 years, 11 months ago