14 years, 10 months ago
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14 years, 10 months ago
[color="#1C2837"]I'd suggest using PIX (which comes with the DirectX SDK) to debug it.[/quote] I have tried PIX. It told me the pixels in question had been discard…
14 years, 10 months ago
[font="Arial,"]I have a test application with enabled transparency achieved through alpha blending. The application is built in C# using SlimDX. However, on one of my…
14 years, 10 months ago
I am trying to work out how to extract the pixel color information from a SlimDX Direct3D9 Surface. I have the surface, which I create with Surface.CreateRenderTarget(...). I th…
14 years, 11 months ago
To let any other readers know: the described approach (to create a Surface from a texture) worked perfectly.
14 years, 10 months ago
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See all in Discussions[color="#1C2837"]I'd suggest using PIX (which comes with the DirectX SDK) to debug it.[/quote] I have tried PIX. It told me …
14 years, 10 months ago
[font="Arial,"]I have a test application with enabled transparency achieved through alpha blending. The application is built in C# using SlimDX. …
14 years, 10 months ago
To let any other readers know: the described approach (to create a Surface from a texture) worked perfectly.
14 years, 10 months ago