11 years, 2 months ago
Highlights
Community contributions featuredPerhaps this will be of some use: https://github.com/tylertreat/Comcast // lovely name https://jagt.github.io/clumsy/
11 years, 2 months ago
11 years, 4 months ago
If you still have a single, unique owner at a time (which you should verify), then std::unique_ptr would be the way to go -- you can move it around, thus transferring ownership.…
11 years, 4 months ago
11 years, 6 months ago
I think this topic is interesting and worth knowing for game development (see Ubisoft examples later). The good news is that -- if you'd like to learn -- there's now plen…
11 years, 6 months ago
Latest Activity
See all in DiscussionsPerhaps this will be of some use: https://github.com/tylertreat/Comcast // lovely name https://jagt.github.io/clumsy/
11 years, 2 months ago
If you still have a single, unique owner at a time (which you should verify), then std::unique_ptr would be the …
11 years, 4 months ago
I think this topic is interesting and worth knowing for game development (see Ubisoft examples later). The good news …
11 years, 6 months ago