14 years, 11 months ago
Highlights
Just to inform you that I found a solution I was compiling PS on every frame so compilation time took a lot of time. That was the reason CPU usage was high. Now I can run my pro…
14 years, 11 months ago
14 years, 11 months ago
Hi, I created quite an exhausting pixel shader which takes a long time to process per pixel (about 2-3 sec for one frame). Since my pixel shader does very simple transformation…
14 years, 11 months ago
14 years, 11 months ago
14 years, 11 months ago
Latest Activity
See all in DiscussionsJust to inform you that I found a solution I was compiling PS on every frame so compilation time took …
14 years, 11 months ago
I deeply studied the problem and run some test and here's what I got: I used stencil buffer to project …
14 years, 11 months ago
Thank you both for suggestions and patience. You were both very helpful. 2 sec per frame is very bad result. …
14 years, 11 months ago