5 years, 5 months ago
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Community contributions featuredThen your code as written doesn't work, since Stacks start off empty and calling get on an empty Stack will result in an ArrayIndexOutOfBoundsException exception. So how are you…
5 years, 5 months ago
5 years, 5 months ago
My first guess is that all of the elements of playerHand are referring to the same object, or all of the elements have the same position object. How are you initialising playerH…
5 years, 5 months ago
5 years, 8 months ago
I would guess that airPotency is supposed to represent some sort of control ‘stickiness’ (since it is equal to 1 - airControl). It would help though if we could see what is done…
5 years, 8 months ago
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See all in DiscussionsThen your code as written doesn't work, since Stacks start off empty and calling get on an empty Stack will …
5 years, 5 months ago
My first guess is that all of the elements of playerHand are referring to the same object, or all of …
5 years, 5 months ago
I would guess that airPotency is supposed to represent some sort of control ‘stickiness’ (since it is equal to 1 …
5 years, 8 months ago