12 years, 9 months ago
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Community contributions featuredLooks fine to me. You could also use TryParse instead of just plain Parse. It returns a bool indicating wether the parse was successful. i.e it would return false w…
12 years, 9 months ago
12 years, 10 months ago
Question: How can I offset some of the load of creating Terrain objects procedurally using a separate thread? Background: I have been trying to get an "infinite" terra…
13 years, 2 months ago
"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."
12 years, 10 months ago
12 years, 10 months ago
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See all in DiscussionsLooks fine to me. You could also use TryParse instead of just plain Parse. It returns a bool indicating …
12 years, 9 months ago
"Give a man a game engine and he delivers a game. Teach a man to make a game engine and …
12 years, 10 months ago
+ 1 for the link to actual knowledge. Thanks!
12 years, 10 months ago