14 years, 10 months ago
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14 years, 10 months ago
14 years, 10 months ago
Hello guys, Im having trouble with rendering multiple meshes within my DirectX program. I have one basic mesh that renders all the set up seems fine, then should be rendered wit…
14 years, 10 months ago
Thanks again guys, does anyone know how to set the value of one of the objects Y Rotational matrix to the inverse of another Y matrix?
14 years, 10 months ago
Its working!!!! Thanks for all your help guys, much appreciated!
14 years, 10 months ago
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See all in DiscussionsThanks again guys, does anyone know how to set the value of one of the objects Y Rotational matrix to …
14 years, 10 months ago
Its working!!!! Thanks for all your help guys, much appreciated!
14 years, 10 months ago
void CALLBACK OnD3D10FrameRender( ID3D10Device* pd3dDevice, double fTime, float fElapsedTime, void* pUserContext ) { D3DXMATRIX matWorldViewProjection; D3DXMATRIX matView; D3DXMATRIX matProj; D3DXMATR
14 years, 10 months ago