10 years, 10 months ago
Highlights
Community contributions featuredFor a homegrown engine, an interesting option worth considering is basing the rendering layer on BGFX: https://github.com/bkaradzic/bgfx If it's important to use one of t…
10 years, 10 months ago
11 years, 6 months ago
I like BabeLua inside Visual Studio, and Sublime Text for quick edits.
11 years, 6 months ago
11 years, 11 months ago
Well, you're not going to find an engine/game with all that stuff already implemented, no. Your best bet for getting something accomplished is to grab an Unreal subscripti…
11 years, 11 months ago
Latest Activity
See all in DiscussionsFor a homegrown engine, an interesting option worth considering is basing the rendering layer on BGFX: https://github.com/bkaradzic/bgfx If it's …
10 years, 10 months ago
I like BabeLua inside Visual Studio, and Sublime Text for quick edits.
11 years, 6 months ago
Well, you're not going to find an engine/game with all that stuff already implemented, no. Your best bet for getting …
11 years, 11 months ago