13 years, 8 months ago
Highlights
Have inactive players retreat to AI defended fortresses. No AI will ever be a match for a human opponent in a good strategy game, but you can make defending or targeting i…
13 years, 8 months ago
13 years, 9 months ago
I'm of the opinion each major game system in an mmo should be a complete, fun, and playable game unto it's self. Unfortunately, what usually happens is time or budget co…
13 years, 9 months ago
But, in an MMO those systems all have to work together. The interrelatedness of things is part of what makes the MMO feel like an immersive world, as well as the important desig…
13 years, 9 months ago
14 years, 5 months ago
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See all in DiscussionsHave inactive players retreat to AI defended fortresses. No AI will ever be a match for a human opponent in …
13 years, 8 months ago
But, in an MMO those systems all have to work together. The interrelatedness of things is part of what makes …
13 years, 9 months ago
I'm of the opinion each major game system in an mmo should be a complete, fun, and playable game unto …
13 years, 9 months ago