14 years, 8 months ago
Highlights
A Phaser or Cyclic Barrier may help in what you are trying to do. What I've done myself is create 1 Display thread for the OpenGL Context and N-1 Logic Threads. On my quad c…
14 years, 8 months ago
14 years, 8 months ago
I'm currently building a little pet project game engine so I can feel out the lwjgl, and doing what I can to put it in parallel properly. Right now it's divided into 1 D…
14 years, 9 months ago
14 years, 8 months ago
14 years, 8 months ago
Latest Activity
See all in DiscussionsA Phaser or Cyclic Barrier may help in what you are trying to do. What I've done myself is create …
14 years, 8 months ago
Yuukan, I think you have it close. Your method matches a valid example http://stackoverflow.com/questions/1641580/what-is-data-oriented-design How you structure the data will …
14 years, 8 months ago
This should satisfy your benchmark source request, and it should give you an ample number of languages to do additional …
14 years, 8 months ago