14 years, 9 months ago
Highlights
14 years, 9 months ago
Oh thanks Ripiz! I can't believe it was that simple, in fact the coordinates where the camera looks are just in the D3DXVECTOR3 g_vLook(0.0f, 0.0f, 1.0f); It didn't…
14 years, 9 months ago
Hi everyone, I'm starting a new game (that I'm making during my free time, I'd like a Doom1-like) and my RayPicking has a problem. I want a FPS camera. The ray (that…
14 years, 9 months ago
Hi everyone, I'm starting a new game (that I'm making during my free time, I'd like a Doom1-like or a Mario Kart-like, but in simple). (I just want four walls and to…
14 years, 9 months ago
Thanks for your answer. Hum "big" means for me "not running with .dll located next to the .exe". PhysX and Unity are big cause we have to install them on a c…
14 years, 9 months ago
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See all in DiscussionsOh thanks Ripiz! I can't believe it was that simple, in fact the coordinates where the camera looks are just …
14 years, 9 months ago
Thanks for your answer. Hum "big" means for me "not running with .dll located next to the .exe". PhysX and …
14 years, 9 months ago
Hi everyone, I'm starting a new game (that I'm making during my free time, I'd like a Doom1-like) and my …
14 years, 9 months ago