12 years, 8 months ago
Highlights
Community contributions featurednever mind... have it working now, just had to remove all groups, components, and hierarchy, and bam... single mesh, with meshparts divided by texture. Thanks anyway.
12 years, 8 months ago
12 years, 8 months ago
Hi all, So I have made the outmost simple tree model in google sketchup pro, and when I export it to fbx and import it in xna, the model comes out as 2 meshes, each with…
12 years, 8 months ago
Hi all, I imported an fbx tree model into an editor I'm doing, and saw that the tree already came with the leafs as quads (tons of quads actually), and I would like those…
12 years, 8 months ago
Hi all, Title says it all, but I'm trying to learn how to implement geoClipmaps in xna, I have found the gpu gems 2 papers and all that, but honestly, I seem to be…
13 years, 1 month ago
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See all in Discussionsnever mind... have it working now, just had to remove all groups, components, and hierarchy, and bam... single mesh, with …
12 years, 8 months ago
well I could merge them in code on the program, but I would like to avoid doing that... but thanks …
12 years, 8 months ago
Hi all, So I have made the outmost simple tree model in google sketchup pro, and when I export …
12 years, 8 months ago