14 years, 8 months ago
Highlights
If you're rendering to a render target and not to the backbuffer, then you'll need to make sure that you create that render target with MSAA enabled. Thanks MJP that was…
14 years, 8 months ago
We have an XNA app targetting .NET (WPF) and Silverlight in which we create textures on the fly and would like to know how to create associated mip maps. We've tried two app…
14 years, 7 months ago
We have an XNA app targeting PC’s but don’t use a Game object, we implement our own graphic device and content managers. We use the BasicEffect shader and RenderTarget2D (for in…
14 years, 8 months ago
Latest Activity
We have an XNA app targetting .NET (WPF) and Silverlight in which we create textures on the fly and would …
14 years, 7 months ago
If you're rendering to a render target and not to the backbuffer, then you'll need to make sure that you …
14 years, 8 months ago
We have an XNA app targeting PC’s but don’t use a Game object, we implement our own graphic device and …
14 years, 8 months ago