14 years, 8 months ago
Highlights
The simplest solution is to add whatever code you need to execute after the event switch statement. This will run without any key input. An alternative is to create a background…
14 years, 8 months ago
14 years, 8 months ago
I am planing a TIM (the incredible machine) like game and are looking for a suitable game engine. Does anyone know of a C++ 2D game engine that supports; drag and drop, object s…
14 years, 8 months ago
You need to write the number to a char buffer, then you can render it to a surface. int time; char buffer[128]; sprintf(buffer, "%d", time); surface = TTF_RenderText_B…
14 years, 8 months ago
Latest Activity
The simplest solution is to add whatever code you need to execute after the event switch statement. This will run …
14 years, 8 months ago
You need to write the number to a char buffer, then you can render it to a surface. int time; …
14 years, 8 months ago
I am planing a TIM (the incredible machine) like game and are looking for a suitable game engine. Does anyone …
14 years, 8 months ago