13 years, 1 month ago
Highlights
I think that most game designers can think of at least 20 different what-if outcomes of already existing stories in about 1 hour. The clue is to try to come up with an entirely…
13 years, 1 month ago
So, this is part of a procedure I do quite often so I can learn the basics about writing a videogame story (I've come to call it "Story Testing"). The idea is mainly about takin…
13 years, 1 month ago
14 years, 6 months ago
Ok, so what I really want to do in my life is become a game designer. I learn programming and drawing so I can become a good designer. But the most important thing I do to be a…
14 years, 7 months ago
Ok, so as I have said I'm making this text adventure game so I learn the basics of programming. After overcoming the problem of reading texts tat contain argument tags for t…
14 years, 7 months ago
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See all in DiscussionsI think that most game designers can think of at least 20 different what-if outcomes of already existing stories in …
13 years, 1 month ago
So, this is part of a procedure I do quite often so I can learn the basics about writing a …
13 years, 1 month ago
Well, I most certainly understand the breakthrough that the game was in terms of atmosphere and liveliness, actually realism of …
14 years, 6 months ago