14 years, 8 months ago
Highlights
Of course you probably want a bounds check so: if(level < 99 && exp >= exptilnextlevel[level]) { ++level; }
14 years, 8 months ago
14 years, 8 months ago
Just a guess: they could compute a hash of all the models each time the game starts and send these to the server. If they aren't correct, the connection is terminated. Or, i…
14 years, 8 months ago