13 years, 3 months ago
Highlights
Community contributions featuredIf you want per-pixel lighting you have to do it in the pixel shader. To do this you need at least the pixel normal and light direction vector for each light used.…
13 years, 3 months ago
14 years, 2 months ago
So I'm playing around with the Input Layout stage of the pipeline and I have a question. Here's my Input Layout descriptor element D3D11_INPUT_ELEMENT_DESC inputLayoutDe…
14 years, 3 months ago
14 years, 2 months ago
There's at least one book with an example implementation. Practical Rendering and Computation with DirectX 11.
14 years, 2 months ago
Latest Activity
See all in DiscussionsIf you want per-pixel lighting you have to do it in the pixel shader. To do this you …
13 years, 3 months ago
There's at least one book with an example implementation. Practical Rendering and Computation with DirectX 11.
14 years, 2 months ago
The author is pretty responsive. I've contacted him in the past.
14 years, 2 months ago