13 years, 5 months ago
Highlights
13 years, 5 months ago
Thanks, guys that helped. I used AdjustWindowRect, and now these lines are gone, and result looks much much better. Thanks again.
13 years, 5 months ago
So I started playing with Direct3D11, and everything works fine except bad lines on my screen, its hard to see it on image, but in realtime, when something is rotating, its easy…
13 years, 5 months ago
Size of backbuffer is the same as window, and model was created in blender (smooth normals), and this model looked great in OpenGL :) I also tried VSync (off/on), didnt help.
13 years, 5 months ago
13 years, 6 months ago
Latest Activity
See all in DiscussionsThanks, guys that helped. I used AdjustWindowRect, and now these lines are gone, and result looks much much better. Thanks again.
13 years, 5 months ago
Size of backbuffer is the same as window, and model was created in blender (smooth normals), and this model looked …
13 years, 5 months ago
So I started playing with Direct3D11, and everything works fine except bad lines on my screen, its hard to see …
13 years, 5 months ago