13 years, 6 months ago
Highlights
13 years, 6 months ago
Very cool. Did you write any of your own physics for it? I'm using Unity, but I don't know it well enough to say if the default physics will be enough.
13 years, 6 months ago
Appologies, but my question is a bit general. I'm working on a completely over the top racing game, involving extremely high speeds, between 200mph - 1500mph and above. ( it is…
13 years, 6 months ago
I'm at a bit of a crossroads for deciding which direction to take with my programming. Specifically, what do you feel is more important for better preparing to entering the indu…
13 years, 6 months ago
I'm putting together a job application for a generalist programmer position, and I'm in the process of selecting a code sample for my review, and I would very much like…
14 years ago
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See all in DiscussionsVery cool. Did you write any of your own physics for it? I'm using Unity, but I don't know it …
13 years, 6 months ago
I'd suggest using continuous collision detection for such great speeds, or else you'll get tunneling (object passing through each other). …
13 years, 6 months ago
Appologies, but my question is a bit general. I'm working on a completely over the top racing game, involving extremely …
13 years, 6 months ago