14 years, 6 months ago
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Yes, EPS is supposed to be a very small value greater than zero: e.g. 10^-6 = 0.000001 A bigger value is also sufficient in your case. First, I fear your normal is not normalize…
14 years, 6 months ago
14 years, 6 months ago
14 years, 6 months ago
14 years, 6 months ago
Another method, which takes into account, that you actually have a triangle mesh, might be the following: 1.) Compute the geometric center of your ellipse. 2.) Compute the curva…
14 years, 6 months ago
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See all in DiscussionsYes, EPS is supposed to be a very small value greater than zero: e.g. 10^-6 = 0.000001 A bigger value …
14 years, 6 months ago
Another method, which takes into account, that you actually have a triangle mesh, might be the following: 1.) Compute the …
14 years, 6 months ago
All buffers, where fragments are written to through the Rendering Pipeline.
14 years, 6 months ago