14 years, 6 months ago
Highlights
The title should be "Blending Textures with DevIL" Here you go: void drawScene(void) { glClearColor(0.0, 0.0, 0.0, 0.0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_…
14 years, 6 months ago
I am trying to blend a DevIL image on a 3d background using: glEnable(GL_BLEND); glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_DST_ALPHA); glEnable(GL_TEXTURE_2D); glGenTextures(2, tex…
14 years, 6 months ago
Latest Activity
The title should be "Blending Textures with DevIL" Here you go: void drawScene(void) { glClearColor(0.0, 0.0, 0.0, 0.0); glClear(GL_COLOR_BUFFER_BIT | …
14 years, 6 months ago
I am trying to blend a DevIL image on a 3d background using: glEnable(GL_BLEND); glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_DST_ALPHA); glEnable(GL_TEXTURE_2D); glGenTextures(2, texName); //3d …
14 years, 6 months ago