12 years, 5 months ago
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Community contributions featuredI do something similar. Here's a snippet of what I do (in debug-only): Maybe this thread will help you choose to call just one or the other: "SetArgAddress can be us…
12 years, 5 months ago
12 years, 7 months ago
Hello all, First, let me describe the behavior I am trying to implement. I have created a custom wrapper around Angelscript functions in order to make calling them…
12 years, 5 months ago
Hey all, I am wondering something about texture swapping, hoping someone can shed some light. Question is simple: If I swap to a different texture unit,…
12 years, 7 months ago
Hello All, I've been reading about using spherical harmonics to create irradiance environment maps and I want to give it a shot. However, one question I have,…
13 years, 3 months ago
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See all in DiscussionsI do something similar. Here's a snippet of what I do (in debug-only): Maybe this thread will help you …
12 years, 5 months ago
Hello all, First, let me describe the behavior I am trying to implement. I have created a custom wrapper …
12 years, 5 months ago
If you're talking about standard desktop GPU's, binding a texture generally isn't going to cause any memory to move around. …
12 years, 7 months ago